What is C++?
Released in 1985, C++ is an object-oriented programming language created
by Bjarne Stroustrup. C++ maintains almost all aspects of the C
language, while simplifying memory management and adding several
features - including a new datatype known as a class (you will learn
more about these later) - to allow object-oriented programming. C++
maintains the features of C which allowed for low-level memory access
but also gives the programmer new tools to simplify memory management.
C++ used for:
C++ is a powerful general-purpose programming language. It can be used
to create small programs or large applications. It can be used to make
CGI scripts or console-only DOS programs. C++ allows you to create
programs to do almost anything you need to do. The creator of C++,
Bjarne Stroustrup, has put together a partial list of applications
written in C++.
How do you find out if a linked-list has an end? (i.e. the list is
not a cycle)
You can find out by using 2 pointers. One of them goes 2 nodes each
time. The second one goes at 1 nodes each time. If there is a cycle, the
one that goes 2 nodes each time will eventually meet the one that goes
slower. If that is the case, then you will know the linked-list is a
cycle.
What is the difference between realloc() and free()?
The free subroutine frees a block of memory previously allocated by the
malloc subroutine. Undefined results occur if the Pointer parameter is
not a valid pointer. If the Pointer parameter is a null value, no action
will occur. The realloc subroutine changes the size of the block of
memory pointed to by the Pointer parameter to the number of bytes
specified by the Size parameter and returns a new pointer to the block.
The pointer specified by the Pointer parameter must have been created
with the malloc, calloc, or realloc subroutines and not been deallocated
with the free or realloc subroutines. Undefined results occur if the
Pointer parameter is not a valid pointer.
What is function overloading and operator overloading?
Function overloading: C++ enables several functions of the same name to
be defined, as long as these functions have different sets of parameters
(at least as far as their types are concerned). This capability is
called function overloading. When an overloaded function is called, the
C++ compiler selects the proper function by examining the number, types
and order of the arguments in the call. Function overloading is commonly
used to create several functions of the same name that perform similar
tasks but on different data types.
Operator overloading allows existing C++ operators to be redefined so
that they work on objects of user-defined classes. Overloaded operators
are syntactic sugar for equivalent function calls. They form a pleasant
facade that doesn't add anything fundamental to the language (but they
can improve understandability and reduce maintenance costs).
What is the difference between declaration and definition?
The declaration tells the compiler that at some later point we plan to
present the definition of this declaration.
E.g.: void stars () //function declaration
The definition contains the actual implementation.
E.g.: void stars () // declarator
{
for(int j=10; j > =0; j--) //function body
cout << *;
cout << endl; }
What are the advantages of inheritance?
It permits code reusability. Reusability saves time in program
development. It encourages the reuse of proven and debugged high-quality
software, thus reducing problem after a system becomes functional.
How do you write a function that can reverse a linked-list?
void reverselist(void)
{
if(head==0)
return;
if(head->next==0)
return;
if(head->next==tail)
{
head->next = 0;
tail->next = head;
}
else
{
node* pre = head;
node* cur = head->next;
node* curnext = cur->next;
head->next = 0;
cur-> next = head;
for(; curnext!=0; )
{
cur->next = pre;
pre = cur;
cur = curnext;
curnext = curnext->next;
}
curnext->next = cur;
}
}
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